Technologies Audio VR
The Krakow company Techmo Sp. z o. o. will develop technology for constructing realistic acoustic scenes in virtual reality. As a result of research and development, a spatial processing engine is created, which allows arranging the sound layer based on physical phenomena for acoustic waves.
The technology dynamically and continuously performs calculations taking into account many factors, including: position of the listener, room layout, quality of materials, volume of buildings, presence of objects in space and movement of sound sources. Our solution is characterized by easiness in use, simplifies and automates the work of sound engineers, accelerates the process of arranging audio in a 3D environment, reduces production costs and integrates with other solutions. 2
The number of projects implemented in the Virtual Reality environment is growing dynamically, and the main driving force for the development of the industry is the ability to build a credible and immersive experience in the audio layer.
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